When ever I open a file it can't seem to locate the objects within it. I don't move it around, nor mess with the objects in folders so I've lost a good 5 days of work as I keep trying again and again.
I know that I must export FBX and import into UDK, and add the texture this way on the menu.
I also had issues with smoothing objects
I also have a problem with create the mirror surface to reflect.
i had a big problem with trying to put two textures on an object especially when this nail varnish was meant to have one transparent layer.
I tested the play through... and noticed I needed collisions and a start point in the room for the player to spawn.
I am using the same technique as described in the previous blog...
Importing FBX files.
Importing TARGA files.
Creating materials
Assigning them to the objects
Saving my package and file.
SOLUTIONS
Because the tutors are spending the last week of my course assessing 1st and 2nd year work, I haven't been able to take them away from the office and therefore have spent more time trying to search exactly what my problems are and how to fix them.
I came across this video on the Polycount forum
http://www.polycount.com/forum/showthread.php?t=82082
which basically explains that all i have to do is assign the different material under a different drop down section. Pretty simple.
For my opacity I had help from this video. http://www.youtube.com/watch?v=WPb6lDV9Ljc
I then had to do this for all 3 nail varnishes.
This helped with double faces :
http://forums.epicgames.com/threads/802702-How-to-see-double-sides-texture-faces-in-UDK
This has helped me with collisions on some objects. I can't do it like this for my walls however as it creates a collision against the the whole room and the player can not move inside it.
For my UDK scene I can't seem to work out how to make the .exe file. I've followed many tutorials:
http://www.youtube.com/watch?v=RRraO1dRtoA
http://forums.epicgames.com/threads/752618-UDK-quot-Fast-Start-quot-Guide-To-Making-UDK-Games
And no matter what, my file fails because it can't delete temporary files.
So instead I'm following this tutorial to create a video in the scene.
http://www.youtube.com/watch?v=JWMqXqJaKow
This also helped me:
http://ubudave.weebly.com/udk-creating-a-video-sequence.html
I had problems with my video.. I had issues with light, and the textures being blanked and then coming in.
Here is a good example of what I'm talking about.
But I did however get final renders of my objects in UDK:
This one shows the light being reflected off the specular mirror, it's not perfect but it still shows some sort of movement.
Here I took a screen shot of the cameras I had set up with the lights to show that I have actually done this.


















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